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Currencies Reference

Complete reference for all currency systems supported by CurrenciesAPI.

Currency Overview

CurrencyEnum ValueMulti-CurrencyRequires Setup
VaultVAULTNoNo
PlayerPointsPLAYERPOINTSNoNo
EcoBitsECOBITSYesNo
CoinsEngineCOINSENGINEYesNo
zEssentialsZESSENTIALSNoNo
VotingPluginVOTINGPLUGINNoNo
RedisEconomyREDISECONOMYYesNo
RoyaleEconomyROYALEECONOMYYesNo
ElementalTokensELEMENTALTOKENSNoNo
ElementalGemsELEMENTALGEMSNoNo
BeastTokensBEASTTOKENSNoNo
zMenu ItemsZMENUITEMSNoYes
ItemsITEMNoYes
LevelsLEVELNoNo
ExperienceEXPERIENCENoNo

Economy Plugins

Vault

The most common economy wrapper for Minecraft servers.

Currencies currency = Currencies.VAULT;

currency.deposit(player, new BigDecimal("100"));
currency.withdraw(player, new BigDecimal("50"));
BigDecimal balance = currency.getBalance(player);

Requirements: Vault plugin + an economy provider (EssentialsX, CMI, etc.)


PlayerPoints

Points-based economy system.

Currencies currency = Currencies.PLAYERPOINTS;

currency.deposit(player, new BigDecimal("500"));
currency.withdraw(player, new BigDecimal("100"));
BigDecimal points = currency.getBalance(player);

Link: SpigotMC


CoinsEngine

Multi-currency economy system.

Currencies currency = Currencies.COINSENGINE;

// Default currency
currency.deposit(player, new BigDecimal("100"));

// Specific currency
BigDecimal gems = currency.getBalance(player, "gems");
BigDecimal coins = currency.getBalance(player, "coins");

Link: SpigotMC


EcoBits

Economy system with multiple currency support.

Currencies currency = Currencies.ECOBITS;

// With specific currency
BigDecimal crystals = currency.getBalance(player, "crystals");

Link: SpigotMC


zEssentials

GroupeZ essentials plugin economy.

Currencies currency = Currencies.ZESSENTIALS;

currency.deposit(player, new BigDecimal("100"));
currency.withdraw(player, new BigDecimal("50"));
BigDecimal balance = currency.getBalance(player);

Link: SpigotMC


VotingPlugin

Vote points from VotingPlugin.

Currencies currency = Currencies.VOTINGPLUGIN;

// Add vote points
currency.deposit(player, new BigDecimal("10"));
BigDecimal votePoints = currency.getBalance(player);

Link: SpigotMC


RedisEconomy

Redis-based economy for network servers.

Currencies currency = Currencies.REDISECONOMY;

// Supports multiple currencies
BigDecimal balance = currency.getBalance(player, "dollars");

Link: SpigotMC


RoyaleEconomy

Multi-currency economy plugin.

Currencies currency = Currencies.ROYALEECONOMY;

BigDecimal balance = currency.getBalance(player, "gold");

Link: SpigotMC


Token Systems

ElementalTokens

Token-based currency.

Currencies currency = Currencies.ELEMENTALTOKENS;

currency.deposit(player, new BigDecimal("100"));
BigDecimal tokens = currency.getBalance(player);

ElementalGems

Gem-based currency from the same author.

Currencies currency = Currencies.ELEMENTALGEMS;

currency.deposit(player, new BigDecimal("50"));
BigDecimal gems = currency.getBalance(player);

BeastTokens

Beast tokens economy system.

Currencies currency = Currencies.BEASTTOKENS;

currency.deposit(player, new BigDecimal("1000"));
BigDecimal tokens = currency.getBalance(player);

Link: SpigotMC


Item-Based Currencies

zMenu Items

Use items defined in zMenu configuration as currency.

Currencies currency = Currencies.ZMENUITEMS;

// Setup required - provide plugin, config file, and path
currency.createProvider(plugin, configFile, "items.currency.");

// Then use normally
currency.deposit(player, new BigDecimal("10"));
currency.withdraw(player, new BigDecimal("5"));
BigDecimal balance = currency.getBalance(player);

Configuration path format: Must end with a dot (.)


Custom Items

Use any ItemStack as currency.

Currencies currency = Currencies.ITEM;

// Register the item as currency
ItemStack goldNugget = new ItemStack(Material.GOLD_NUGGET);
ItemMeta meta = goldNugget.getItemMeta();
meta.setDisplayName("§6Gold Coin");
goldNugget.setItemMeta(meta);

currency.registerProvider("gold_coins", goldNugget);

// Use the currency
currency.deposit(player, new BigDecimal("64")); // Give 64 gold coins
currency.withdraw(player, new BigDecimal("32")); // Take 32 gold coins
BigDecimal coins = currency.getBalance(player); // Count coins in inventory

Experience-Based

Player Levels

Use player experience levels as currency.

Currencies currency = Currencies.LEVEL;

// Add 10 levels
currency.deposit(player, new BigDecimal("10"));

// Remove 5 levels
currency.withdraw(player, new BigDecimal("5"));

// Get current level
BigDecimal level = currency.getBalance(player);

Experience Points

Use raw experience points as currency.

Currencies currency = Currencies.EXPERIENCE;

// Add 1000 XP
currency.deposit(player, new BigDecimal("1000"));

// Remove 500 XP
currency.withdraw(player, new BigDecimal("500"));

// Get total XP
BigDecimal xp = currency.getBalance(player);

Checking Availability

Always check if a currency provider is available before use:

for (Currencies currency : Currencies.values()) {
if (currency.isEnable()) {
System.out.println(currency.name() + " is available!");
}
}

Adding Custom Providers

If you need to add support for a currency not included in CurrenciesAPI, you can contribute to the project on GitHub.

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