Aller au contenu principal

Button Types

This page lists all button types available in zAuctionHouse. Each button type has specific functionality and configuration options.

All inventories in zAuctionHouse are powered by zMenu. For general zMenu button configuration (items, slots, lore, etc.), refer to the zMenu documentation.

Item Display Buttons

These buttons display and handle auction items.

TypeDescriptionUsed In
ZAUCTIONHOUSE_LISTED_ITEMSDisplays all listed auction items with paginationAuction
ZAUCTIONHOUSE_EXPIRED_ITEMSDisplays player's expired itemsExpired Items
ZAUCTIONHOUSE_PURCHASED_ITEMSDisplays player's purchased itemsPurchased Items
ZAUCTIONHOUSE_SELLING_ITEMSDisplays player's items on saleSelling Items
ZAUCTIONHOUSE_HISTORY_ITEMSDisplays player's sales historyHistory

ZAUCTIONHOUSE_LISTED_ITEMS

Displays all items currently listed for sale in the auction house. Supports pagination, category filtering, and sorting.

Configuration:

PropertyTypeDescription
slotsListSlots where items are displayed (e.g., 9-17, 18-26)
empty-slotNumberSlot for the "no items" placeholder
itemItemPlaceholder shown when no items exist

Example:

displayItems:
type: ZAUCTIONHOUSE_LISTED_ITEMS
empty-slot: 22
slots:
- 9-17
- 18-26
- 27-35
- 36-44
item:
material: BARRIER
name: '#ff0000&nNo items found'

ZAUCTIONHOUSE_EXPIRED_ITEMS

Displays expired items that the player can retrieve. Click an item to claim it back.

Configuration:

PropertyTypeDescription
slotsListSlots where items are displayed
empty-slotNumberSlot for the "no items" placeholder
itemItemPlaceholder shown when no items exist

Example:

items:
type: ZAUCTIONHOUSE_EXPIRED_ITEMS
empty-slot: 22
slots:
- 9-17
- 18-26
- 27-35
- 36-44
item:
material: BARRIER
name: '#ff0000&nNo items found'

ZAUCTIONHOUSE_PURCHASED_ITEMS

Displays items the player has purchased but not yet claimed.

Configuration:

PropertyTypeDescription
slotsListSlots where items are displayed
empty-slotNumberSlot for the "no items" placeholder
itemItemPlaceholder shown when no items exist

Example:

items:
type: ZAUCTIONHOUSE_PURCHASED_ITEMS
empty-slot: 22
slots:
- 9-17
- 18-26
- 27-35
- 36-44
item:
material: BARRIER
name: '#ff0000&nNo items found'

ZAUCTIONHOUSE_SELLING_ITEMS

Displays items the player currently has listed for sale. Click to remove an item from sale.

Configuration:

PropertyTypeDescription
slotsListSlots where items are displayed
empty-slotNumberSlot for the "no items" placeholder
itemItemPlaceholder shown when no items exist

Example:

items:
type: ZAUCTIONHOUSE_SELLING_ITEMS
empty-slot: 22
slots:
- 9-17
- 18-26
- 27-35
- 36-44
item:
material: BARRIER
name: '#ff0000&nNo items found'

ZAUCTIONHOUSE_HISTORY_ITEMS

Displays the player's sales history (items they have sold).

Configuration:

PropertyTypeDescription
slotsListSlots where items are displayed
loading-slotNumberSlot for the loading indicator
itemItemLoading placeholder
elseObjectConfiguration when no history exists

Example:

items:
type: ZAUCTIONHOUSE_HISTORY_ITEMS
loading-slot: 22
slots:
- 9-17
- 18-26
- 27-35
- 36-44
item:
material: BARRIER
name: "#ff0000Loading..."
else:
slots:
- 22
item:
material: BARRIER
name: '#ff0000&nNo Sales Found'

These buttons open other inventories.

TypeDescriptionUsed In
ZAUCTIONHOUSE_EXPIRED_INVENTORYOpens expired items inventoryAuction
ZAUCTIONHOUSE_PURCHASED_INVENTORYOpens purchased items inventoryAuction
ZAUCTIONHOUSE_SELLING_INVENTORYOpens selling items inventoryAuction
ZAUCTIONHOUSE_CATEGORYOpens auction filtered by categoryCategories

ZAUCTIONHOUSE_EXPIRED_INVENTORY

Opens the expired items inventory. Displays different items based on whether the player has expired items.

Configuration:

PropertyTypeDescription
slotNumberButton position
itemItemShown when player HAS expired items
else.itemItemShown when player has NO expired items

Placeholders:

  • %expired-items% - Number of expired items
  • %s% - Pluralization suffix ("" for 1, "s" for 2+)

Example:

expired-items:
type: ZAUCTIONHOUSE_EXPIRED_INVENTORY
slot: 45
item:
url: "eyJ0ZXh0dXJlcy..."
name: "#2CCED2<bold>ᴇxᴘɪʀᴇᴅ ɪᴛᴇᴍs"
lore:
- "#92ffffYou have #2CCED2%expired-items% #92ffffexpired item%s%."
- ""
- "#8c8c8c• #2CCED2Click #92ffffto open"
else:
item:
url: "eyJ0ZXh0dXJlcy..."
name: "#2CCED2<bold>ᴇxᴘɪʀᴇᴅ ɪᴛᴇᴍs"
lore:
- "#ff3535You have no expired items."

ZAUCTIONHOUSE_PURCHASED_INVENTORY

Opens the purchased items inventory.

Configuration:

PropertyTypeDescription
slotNumberButton position
itemItemShown when player HAS purchased items
else.itemItemShown when player has NO purchased items

Placeholders:

  • %purchased-items% - Number of purchased items
  • %s% - Pluralization suffix

Example:

purchased-items:
type: ZAUCTIONHOUSE_PURCHASED_INVENTORY
slot: 46
item:
url: "eyJ0ZXh0dXJlcy..."
name: "#2CCED2<bold>ᴘᴜʀᴄʜᴀsᴇᴅ ɪᴛᴇᴍs"
lore:
- "#92ffffYou have #2CCED2%purchased-items% #92ffffbought item%s%."
- ""
- "#8c8c8c• #2CCED2Click #92ffffto open"
else:
item:
url: "eyJ0ZXh0dXJlcy..."
name: "#2CCED2<bold>ᴘᴜʀᴄʜᴀsᴇᴅ ɪᴛᴇᴍs"
lore:
- "#ff3535You have no purchased items."

ZAUCTIONHOUSE_SELLING_INVENTORY

Opens the inventory showing items the player currently has on sale.

Configuration:

PropertyTypeDescription
slotNumberButton position
itemItemShown when player HAS items on sale
else.itemItemShown when player has NO items on sale

Placeholders:

  • %selling-items% - Number of items on sale
  • %s% - Pluralization suffix

Example:

selling-items:
type: ZAUCTIONHOUSE_SELLING_INVENTORY
slot: 53
item:
url: "eyJ0ZXh0dXJlcy..."
name: "#2CCED2<bold>ʏᴏᴜʀ ɪᴛᴇᴍs"
lore:
- "#92ffffYou have #2CCED2%selling-items% #92ffffitem%s% on sale."
- ""
- "#8c8c8c• #2CCED2Click #92ffffto open"
else:
item:
url: "eyJ0ZXh0dXJlcy..."
name: "#2CCED2<bold>ʏᴏᴜʀ ɪᴛᴇᴍs"
lore:
- "#ff3535You have no items for sale."

ZAUCTIONHOUSE_CATEGORY

Opens the auction house filtered by a specific category.

Configuration:

PropertyTypeDescription
slotNumberButton position
categoryStringCategory name (must match categories.yml)
itemItemButton appearance

Special Categories:

  • all - Shows all items (no filtering)

Placeholders:

  • %zauctionhouse_category_count_<name>% - Number of items in category

Example:

weapons:
type: ZAUCTIONHOUSE_CATEGORY
category: weapons
slot: 20
item:
material: DIAMOND_SWORD
name: "#ff5555<bold>ᴡᴇᴀᴘᴏɴs"
lore:
- "#92ffffCombat equipment"
- ""
- "#92ffffItems#8c8c8c: #2CCED2%zauctionhouse_category_count_weapons%"
- ""
- "#8c8c8c• #2CCED2Click #92ffffto browse"

Sort Buttons

TypeDescriptionUsed In
ZAUCTIONHOUSE_CHANGE_SORTChanges auction item sort orderAuction
ZAUCTIONHOUSE_HISTORY_SORTChanges history sort orderHistory

ZAUCTIONHOUSE_CHANGE_SORT

Cycles through available sort options for the auction house.

Configuration:

PropertyTypeDescription
slotNumberButton position
sortsListAvailable sort options
enable-textStringFormat for selected sort option
disable-textStringFormat for unselected sort options
loading-itemItemShown while sorting
itemItemButton appearance

Sort Options:

  • DECREASING_DATE - Newest first
  • INCREASING_DATE - Oldest first
  • DECREASING_PRICE - Most expensive first
  • INCREASING_PRICE - Cheapest first

Example:

change-sort:
type: ZAUCTIONHOUSE_CHANGE_SORT
slot: 52
sorts:
- DECREASING_DATE
- DECREASING_PRICE
- ASCENDING_DATE
- ASCENDING_PRICE
enable-text: ' #F27438➜ %sorting%'
disable-text: ' #76CDCD➜ %sorting%'
loading-item:
material: HOPPER
name: "#2CCED2<bold>sᴏʀᴛ ᴛʏᴘᴇ"
lore:
- "#8c8c8c• #ff3535Loading, please wait"
item:
material: HOPPER
name: "#2CCED2<bold>sᴏʀᴛ ᴛʏᴘᴇ"
lore:
- "#92ffffAvailable sort types:"
- "%DECREASING_DATE%"
- "%DECREASING_PRICE%"
- "%ASCENDING_DATE%"
- "%ASCENDING_PRICE%"
- ""
- "#8c8c8c• #2CCED2Click #92ffffto change the sort type"

ZAUCTIONHOUSE_HISTORY_SORT

Cycles through sort options for sales history.

Configuration:

PropertyTypeDescription
slotNumberButton position
sortsListAvailable sort options
sort-namesMapDisplay names for sort options
enable-textStringFormat for selected sort option
disable-textStringFormat for unselected sort options
itemItemButton appearance

Sort Options:

  • DATE_DESC - Newest first
  • DATE_ASC - Oldest first
  • PRICE_DESC - Highest price first
  • PRICE_ASC - Lowest price first
  • BUYER_ASC - Buyer name A-Z
  • BUYER_DESC - Buyer name Z-A

Example:

sort:
type: ZAUCTIONHOUSE_HISTORY_SORT
slot: 51
enable-text: ' #F27438➜ %sorting%'
disable-text: ' #76CDCD➜ %sorting%'
sorts:
- DATE_DESC
- DATE_ASC
- PRICE_DESC
- PRICE_ASC
sort-names:
DATE_DESC: "Newest First"
DATE_ASC: "Oldest First"
PRICE_DESC: "Highest Price"
PRICE_ASC: "Lowest Price"
item:
material: HOPPER
name: "#2CCED2<bold>sᴏʀᴛ"
lore:
- "#92ffffAvailable sort types:"
- "%DATE_DESC%"
- "%DATE_ASC%"
- "%PRICE_DESC%"
- "%PRICE_ASC%"
- ""
- "#8c8c8c• #2CCED2Click #92ffffto change the sort type"

Sell Inventory Buttons

These buttons are used in the sell inventory.

TypeDescriptionUsed In
ZAUCTIONHOUSE_SELL_SHOW_ITEMDisplays selected itemsSell
ZAUCTIONHOUSE_SELL_PRICEAdjusts listing priceSell
ZAUCTIONHOUSE_SELL_ECONOMYSelects economy typeSell
ZAUCTIONHOUSE_SELL_CONFIRMConfirms the saleSell
ZAUCTIONHOUSE_SELL_CANCELCancels the saleSell

ZAUCTIONHOUSE_SELL_SHOW_ITEM

Displays items selected for sale.

Configuration:

PropertyTypeDescription
slotsListSlots for displaying items
empty-slotNumberSlot for "no item" placeholder
itemItemPlaceholder when no item selected

Example:

show-item:
type: ZAUCTIONHOUSE_SELL_SHOW_ITEM
slots:
- 9-44
empty-slot: 22
item:
material: BARRIER
name: "#ff0000<bold>No Item Selected"
lore:
- ""
- "#8c8c8cHold an item in your hand"
- "#8c8c8cor select items from your inventory"

ZAUCTIONHOUSE_SELL_PRICE

Adjusts the listing price with different amounts per click type.

Configuration:

PropertyTypeDescription
slotNumberButton position
amountsMapPrice changes per click type
itemItemButton appearance

Click Types:

  • left-click - Regular left click
  • right-click - Regular right click
  • shift-left-click - Shift + left click
  • shift-right-click - Shift + right click

Placeholders:

  • %price% - Current listing price

Example (Decrease):

price-decrease:
type: ZAUCTIONHOUSE_SELL_PRICE
slot: 48
amounts:
left-click: -500
right-click: -100
shift-left-click: -1000
shift-right-click: -2500
item:
url: eyJ0ZXh0dXJlcy...
name: "#ff3333-1,000"
lore:
- ""
- "<white>Current price#8c8c8c: #2CCED2%price%"
- ""
- "#8c8c8c• #92ffffLeft click#8c8c8c: -500"
- "#8c8c8c• #92ffffRight click#8c8c8c: -100"
- "#8c8c8c• #92ffffShift+Left#8c8c8c: -1,000"
- "#8c8c8c• #92ffffShift+Right#8c8c8c: -2,500"

Example (Increase):

price-increase:
type: ZAUCTIONHOUSE_SELL_PRICE
slot: 50
amounts:
left-click: 500
right-click: 100
shift-left-click: 1000
shift-right-click: 2500
item:
url: eyJ0ZXh0dXJlcy...
name: '#00cc00+1,000'
lore:
- '<white>Current price#8c8c8c: #2CCED2%price%'
- ''
- '#8c8c8c• #92ffffLeft click#8c8c8c: +500'
- '#8c8c8c• #92ffffRight click#8c8c8c: +100'
- '#8c8c8c• #92ffffShift+Left#8c8c8c: +1,000'
- '#8c8c8c• #92ffffShift+Right#8c8c8c: +2,500'

ZAUCTIONHOUSE_SELL_ECONOMY

Cycles through available economies.

Configuration:

PropertyTypeDescription
slotNumberButton position
itemItemButton appearance

Placeholders:

  • %economy% - Current economy name

Example:

select-economy:
type: ZAUCTIONHOUSE_SELL_ECONOMY
slot: 49
item:
url: eyJ0ZXh0dXJlcy...
name: "#ffd700<bold>Economy"
lore:
- ""
- "<white>Current#8c8c8c: #2CCED2%economy%"
- ""
- "#8c8c8c• #92ffffLeft click#8c8c8c: Next economy"
- "#8c8c8c• #92ffffRight click#8c8c8c: Previous economy"

ZAUCTIONHOUSE_SELL_CONFIRM

Confirms the sale and lists the items.

Configuration:

PropertyTypeDescription
slotNumberButton position
itemItemButton appearance

Placeholders:

  • %economy% - Selected economy
  • %price% - Listing price
  • %item_count% - Number of items

Example:

confirm:
type: ZAUCTIONHOUSE_SELL_CONFIRM
slot: 53
item:
material: LIME_STAINED_GLASS_PANE
name: "#00ff00<bold>CONFIRM SALE"
lore:
- ""
- "<white>Economy#8c8c8c: #2CCED2%economy%"
- "<white>Price#8c8c8c: #2CCED2%price%"
- "<white>Items#8c8c8c: #2CCED2%item_count%"
- ""
- "#8c8c8c• #2CCED2Click #92ffffto confirm the sale"

ZAUCTIONHOUSE_SELL_CANCEL

Cancels the sale and returns items to the player.

Configuration:

PropertyTypeDescription
slotNumberButton position
itemItemButton appearance

Example:

cancel:
type: ZAUCTIONHOUSE_SELL_CANCEL
slot: 45
item:
material: RED_STAINED_GLASS_PANE
name: "#ff0000<bold>CANCEL"
lore:
- ""
- "#8c8c8c• #2CCED2Click #92ffffto cancel and return items"

Confirmation Buttons

TypeDescriptionUsed In
ZAUCTIONHOUSE_CONFIRM_PURCHASEConfirms a purchasePurchase Confirm
ZAUCTIONHOUSE_CONFIRM_REMOVE_LISTEDConfirms removing a listingRemove Confirm
ZAUCTIONHOUSE_SHOWDisplays the auction itemConfirmations

ZAUCTIONHOUSE_CONFIRM_PURCHASE

Confirms the purchase of an item.

Configuration:

PropertyTypeDescription
slotsListButton slots (larger click area)
itemItemButton appearance

Example:

confirm:
type: ZAUCTIONHOUSE_CONFIRM_PURCHASE
slots:
- 0-2
- 9-11
- 18-20
item:
material: GREEN_STAINED_GLASS_PANE
name: "#2CCED2<bold>ᴘᴜʀᴄʜᴀsᴇ"
lore:
- "#92ffffPurchase this item."
- ""
- "#8c8c8c• #2CCED2Click #92ffffto purchase"

ZAUCTIONHOUSE_CONFIRM_REMOVE_LISTED

Confirms removing an item from sale.

Configuration:

PropertyTypeDescription
slotsListButton slots
itemItemButton appearance

Example:

remove:
type: ZAUCTIONHOUSE_CONFIRM_REMOVE_LISTED
slots:
- 0-2
- 9-11
- 18-20
item:
material: GREEN_STAINED_GLASS_PANE
name: "#2CCED2<bold>ʀᴇᴍᴏᴠᴇ"
lore:
- "#92ffffRemove this item."
- ""
- "#8c8c8c• #2CCED2Click #92ffffto remove"

ZAUCTIONHOUSE_SHOW

Displays the auction item being confirmed.

Configuration:

PropertyTypeDescription
slotNumberDisplay position

Example:

show:
type: ZAUCTIONHOUSE_SHOW
slot: 13

Shulker Buttons

TypeDescriptionUsed In
ZAUCTIONHOUSE_SHULKER_OPENOpens shulker content viewerConfirmations
ZAUCTIONHOUSE_SHULKER_CONTENTDisplays shulker contentsShulker Content
ZAUCTIONHOUSE_SHULKER_INFOShows shulker informationShulker Content
ZAUCTIONHOUSE_SHULKER_NAVIGATIONNavigates between shulkersShulker Content

ZAUCTIONHOUSE_SHULKER_OPEN

Opens the shulker content preview. Only visible when the item contains shulker boxes.

Configuration:

PropertyTypeDescription
slotNumberButton position
itemItemButton appearance

Example:

shulker:
type: ZAUCTIONHOUSE_SHULKER_OPEN
slot: 4
item:
material: SHULKER_BOX
name: "#2CCED2<bold>ᴠɪᴇᴡ sʜᴜʟᴋᴇʀ ᴄᴏɴᴛᴇɴᴛ"
lore:
- "#92ffffView the content of shulker boxes."
- ""
- "#8c8c8c• #2CCED2Click #92ffffto view content"

ZAUCTIONHOUSE_SHULKER_CONTENT

Displays the contents of the current shulker box.

Configuration:

PropertyTypeDescription
slotsListSlots for displaying contents

Example:

content:
type: ZAUCTIONHOUSE_SHULKER_CONTENT
slots:
- 9-17
- 18-26
- 27-35
- 36-44

ZAUCTIONHOUSE_SHULKER_INFO

Displays information about the current shulker.

Configuration:

PropertyTypeDescription
slotNumberButton position
itemItemButton appearance

Placeholders:

  • %shulker_current% - Current shulker number
  • %shulker_total% - Total shulkers

Example:

shulker-info:
type: ZAUCTIONHOUSE_SHULKER_INFO
slot: 4
item:
material: SHULKER_BOX
name: "#2CCED2<bold>sʜᴜʟᴋᴇʀ ʙᴏx"
lore:
- "#92ffffViewing shulker #2CCED2%shulker_current% #92ffffof #2CCED2%shulker_total%"

ZAUCTIONHOUSE_SHULKER_NAVIGATION

Navigates between shulkers in bulk sales.

Configuration:

PropertyTypeDescription
slotNumberButton position
directionStringprevious or next
itemItemButton appearance

Example:

previous:
type: ZAUCTIONHOUSE_SHULKER_NAVIGATION
direction: previous
slot: 48
item:
material: ARROW
name: "#2CCED2<bold>ᴘʀᴇᴠɪᴏᴜs sʜᴜʟᴋᴇʀ"
lore:
- "#92ffffView the previous shulker box."

next:
type: ZAUCTIONHOUSE_SHULKER_NAVIGATION
direction: next
slot: 50
item:
material: ARROW
name: "#2CCED2<bold>ɴᴇxᴛ sʜᴜʟᴋᴇʀ"
lore:
- "#92ffffView the next shulker box."

Bulk Item Buttons

TypeDescriptionUsed In
ZAUCTIONHOUSE_ITEM_CONTENTDisplays all items in a bulk salePurchase Inventory Confirm, Remove Inventory Confirm

ZAUCTIONHOUSE_ITEM_CONTENT

Displays all items in a bulk sale. Used in confirmation inventories for bulk purchases and removals.

Configuration:

PropertyTypeDescription
slotsListSlots for displaying items

Example:

item-content:
type: ZAUCTIONHOUSE_ITEM_CONTENT
slots:
- 9-44

Admin Buttons

TypeDescriptionUsed In
ZAUCTIONHOUSE_ADMIN_HISTORY_MAINDisplays target player infoAdmin History
ZAUCTIONHOUSE_ADMIN_HISTORY_EXPIREDOpens target's expired itemsAdmin History
ZAUCTIONHOUSE_ADMIN_HISTORY_PURCHASEDOpens target's purchased itemsAdmin History
ZAUCTIONHOUSE_ADMIN_HISTORY_SELLINGOpens target's selling itemsAdmin History
ZAUCTIONHOUSE_ADMIN_HISTORY_LOGSOpens target's action logsAdmin History
ZAUCTIONHOUSE_ADMIN_HISTORY_TRANSACTIONSOpens target's transactionsAdmin History

Item Display Buttons

TypeDescriptionUsed In
ZAUCTIONHOUSE_ADMIN_SELLING_ITEMSDisplays target's selling itemsAdmin Selling Items
ZAUCTIONHOUSE_ADMIN_EXPIRED_ITEMSDisplays target's expired itemsAdmin Expired Items
ZAUCTIONHOUSE_ADMIN_PURCHASED_ITEMSDisplays target's purchased itemsAdmin Purchased Items
ZAUCTIONHOUSE_ADMIN_LOGSDisplays action logsAdmin Logs
ZAUCTIONHOUSE_ADMIN_TRANSACTIONSDisplays transactionsAdmin Transactions

Filter Buttons

TypeDescriptionUsed In
ZAUCTIONHOUSE_ADMIN_LOGS_FILTER_TYPEFilters logs by action typeAdmin Logs
ZAUCTIONHOUSE_ADMIN_LOGS_FILTER_DATEFilters logs by date rangeAdmin Logs
ZAUCTIONHOUSE_ADMIN_TRANSACTIONS_FILTER_STATUSFilters transactions by statusAdmin Transactions
ZAUCTIONHOUSE_ADMIN_TRANSACTIONS_FILTER_DATEFilters transactions by dateAdmin Transactions

ZAUCTIONHOUSE_ADMIN_HISTORY_MAIN

Displays target player information (player head).

Configuration:

PropertyTypeDescription
slotNumberButton position
itemItemButton appearance

Example:

target:
type: ZAUCTIONHOUSE_ADMIN_HISTORY_MAIN
slot: 13
item:
player-head: '%target%'
name: '#2CCED2<bold>%target%'

ZAUCTIONHOUSE_ADMIN_HISTORY_EXPIRED

Opens the admin expired items inventory for the target player.

Placeholders:

  • %target% - Target player name
  • %expired-items% - Number of expired items
  • %s% - Pluralization suffix

ZAUCTIONHOUSE_ADMIN_HISTORY_PURCHASED

Opens the admin purchased items inventory for the target player.

Placeholders:

  • %target% - Target player name
  • %purchased-items% - Number of purchased items
  • %s% - Pluralization suffix

ZAUCTIONHOUSE_ADMIN_HISTORY_SELLING

Opens the admin selling items inventory for the target player.

Placeholders:

  • %target% - Target player name
  • %selling-items% - Number of selling items
  • %s% - Pluralization suffix

ZAUCTIONHOUSE_ADMIN_HISTORY_LOGS

Opens the admin logs inventory for the target player.


ZAUCTIONHOUSE_ADMIN_HISTORY_TRANSACTIONS

Opens the admin transactions inventory for the target player.


ZAUCTIONHOUSE_ADMIN_LOGS_FILTER_TYPE

Cycles through log type filters.

Configuration:

PropertyTypeDescription
slotNumberButton position
typesListAvailable log types to filter
type-namesMapDisplay names for each type
enable-textStringFormat for selected type
disable-textStringFormat for unselected types
all-types-nameStringDisplay name for "all" option

Log Types:

  • SALE - Item was listed for sale
  • PURCHASE - Item was purchased
  • REMOVE_LISTED - Item removed from active listing
  • REMOVE_SELLING - Item retrieved from selling inventory
  • REMOVE_EXPIRED - Item retrieved from expired inventory
  • REMOVE_PURCHASED - Item retrieved from purchased inventory

ZAUCTIONHOUSE_ADMIN_LOGS_FILTER_DATE

Cycles through date range filters.

Configuration:

PropertyTypeDescription
slotNumberButton position
filtersListAvailable date filters
filter-namesMapDisplay names for each filter
enable-textStringFormat for selected filter
disable-textStringFormat for unselected filters

Date Filters:

  • ALL - All time
  • TODAY - Today only
  • THIS_WEEK - Last 7 days
  • THIS_MONTH - Last 30 days
  • THIS_YEAR - Last 365 days

ZAUCTIONHOUSE_ADMIN_TRANSACTIONS_FILTER_STATUS

Cycles through transaction status filters.

Configuration:

PropertyTypeDescription
slotNumberButton position
statusesListAvailable statuses
status-namesMapDisplay names for each status
enable-textStringFormat for selected status
disable-textStringFormat for unselected statuses
all-statuses-nameStringDisplay name for "all" option

Statuses:

  • PENDING - Money not yet claimed
  • RETRIEVED - Money has been claimed

ZAUCTIONHOUSE_ADMIN_TRANSACTIONS_FILTER_DATE

Cycles through date range filters for transactions.

Configuration:

Same as ZAUCTIONHOUSE_ADMIN_LOGS_FILTER_DATE.


zMenu Built-in Buttons

These buttons are provided by zMenu and work in all inventories.

TypeDescription
PREVIOUSGoes to the previous page
NEXTGoes to the next page
BACKReturns to the previous inventory
inventoryOpens another inventory

See zMenu documentation for more details.

Copyright © 2026 GroupeZ|Build #loading...|-