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Rules Configuration

Control which items can be sold in the auction house using blacklist and whitelist rules. Rules are configured in rules.yml.

How Rules Work

  • Blacklist: Prevents specific items from being sold. All items are allowed except those matching the rules.
  • Whitelist: Only allows specific items to be sold. All items are blocked except those matching the rules.
  • Blacklist is checked before whitelist
  • If an item matches a blacklist rule, it is blocked regardless of whitelist
warning

When whitelist is enabled, ONLY items matching whitelist rules can be sold.

File Structure

blacklist:
enabled: true
rules:
- [rule definitions]

whitelist:
enabled: false
rules:
- [rule definitions]

Rule Types Reference

Material Rule

Match items by exact Minecraft material name:

- type: material
materials:
- BEDROCK
- BARRIER
- COMMAND_BLOCK

Material Suffix Rule

Match materials ending with a specific suffix:

- type: material-suffix
suffixes:
- "_SWORD" # DIAMOND_SWORD, IRON_SWORD, etc.
- "_HELMET" # All helmets
- "_SPAWN_EGG" # All spawn eggs

Material Prefix Rule

Match materials starting with a specific prefix:

- type: material-prefix
prefixes:
- "DIAMOND_" # DIAMOND_SWORD, DIAMOND_PICKAXE, etc.
- "NETHERITE_" # All netherite items
- "GOLDEN_" # All golden items

Name Rule

Match items by display name:

- type: name
mode: CONTAINS # CONTAINS or EQUALS
values:
- "Admin"
- "Untradeable"
- "[Soulbound]"
ModeDescription
CONTAINSName contains the value anywhere
EQUALSName exactly equals the value

When using EQUALS mode, you can configure the ignore-case option to ignore case sensitivity during comparison (enabled by default):

- type: name
mode: EQUALS
ignore-case: true # true by default
values:
- "Excalibur"

Lore Rule

Match items by lore content:

- type: lore
mode: CONTAINS # CONTAINS or EQUALS
values:
- "Soulbound"
- "Cannot be traded"
- "Personal Item"

Custom Model Data Rule

Match items by CustomModelData value:

- type: custom-model-data
ranges:
- min: 100
max: 110
values:
- 1001
- 1002
- 5000

Tag Rule

Match items using Bukkit/Paper item tags:

- type: tag
tags:
- BLOCKS
- ITEMS

Combination Rules

AND Rule

All rules must match:

- type: and
rules:
- type: material
materials:
- NETHER_STAR
- type: name
mode: CONTAINS
values:
- "Voucher"

OR Rule

Any rule must match:

- type: or
rules:
- type: lore
mode: CONTAINS
values:
- "Soulbound"
- type: lore
mode: CONTAINS
values:
- "Untradeable"

Custom Item Plugin Rules

All custom item plugin rules support wildcard patterns using *:

ItemsAdder

- type: itemsadder
items:
- "namespace:item_id" # Exact match
- "namespace:*" # All items from namespace
- "mynamespace:rare_*" # Items starting with "rare_"

Oraxen

- type: oraxen
items:
- "custom_sword"
- "*_armor" # Items ending with "_armor"
- "event_*" # Items starting with "event_"

Nexo

- type: nexo
items:
- "mythic_blade"
- "special_*"
- "*_soulbound"

MMOItems

- type: mmoitems
items:
- "SWORD:CUTLASS" # TYPE:ID format
- "SWORD:*" # All items of type SWORD
- "*:LEGENDARY_ITEM" # Any type with this ID
- "TOOL:*" # All tools

ExecutableItems

- type: executableitems
items:
- "custom_wand"
- "voucher_*"
- "admin_*"

EcoItems

- type: ecoitems
items:
- "packmaster_tear"
- "charm_*"

Slimefun

- type: slimefun
items:
- "ELECTRIC_MOTOR"
- "*_INGOT"
- "CARGO_*"

HeadDatabase

- type: headdatabase
items:
- "12345" # By ID
- "123*" # IDs starting with 123

Nova

- type: nova
items:
- "machines:electric_furnace"
- "machines:*" # All from machines addon
- "*:solar_panel" # Any addon with solar_panel

Denizen

- type: denizen
items:
- "items-tags"

CraftEngine

- type: craftengine
items:
- "custom-woods"

ExecutableBlocks

- type: executableblocks
items:
- "block-id"

Blacklist Example

blacklist:
enabled: true
rules:
# Block administrative blocks
- type: material
materials:
- BEDROCK
- BARRIER
- COMMAND_BLOCK

# Block items with "Untradeable" in lore AND model data 1001
- type: and
rules:
- type: lore
mode: CONTAINS
values:
- "Untradeable"
- type: custom-model-data
values:
- 1001

# Block specific ItemsAdder items
# - type: itemsadder
# items:
# - "namespace:*"

# Block specific Oraxen items
# - type: oraxen
# items:
# - "event_*"

# Block all MMOItems swords
# - type: mmoitems
# items:
# - "SWORD:*"

Whitelist Example

Create a specialized auction house (e.g., only vouchers):

whitelist:
enabled: true
rules:
# Only allow Nether Stars with "Voucher" in name
- type: and
rules:
- type: material
materials:
- NETHER_STAR
- type: name
mode: CONTAINS
values:
- "Voucher"

# Or only weapons
# - type: material-suffix
# suffixes:
# - "_SWORD"
# - "_AXE"

# Or items with "Tradeable" lore
# - type: lore
# mode: CONTAINS
# values:
# - "Tradeable"

Full Example

Complete rules.yml:

blacklist:
enabled: true
rules:
# Block admin blocks
- type: material
materials:
- BEDROCK
- BARRIER
- COMMAND_BLOCK
- CHAIN_COMMAND_BLOCK
- REPEATING_COMMAND_BLOCK
- STRUCTURE_BLOCK
- STRUCTURE_VOID
- JIGSAW
- LIGHT
- DEBUG_STICK

# Block spawn eggs
- type: material-suffix
suffixes:
- _SPAWN_EGG

# Block soulbound items
- type: lore
mode: CONTAINS
values:
- "Soulbound"
- "Cannot be traded"
- "Untradeable"

# Block items with admin tags
- type: name
mode: CONTAINS
values:
- "[Admin]"
- "[Staff]"

whitelist:
enabled: false
rules:
# Example: Only allow weapons and armor
- type: material-suffix
suffixes:
- "_SWORD"
- "_AXE"
- "_HELMET"
- "_CHESTPLATE"
- "_LEGGINGS"
- "_BOOTS"

Tips

Saving Items

You can save items in Base64 format using /zmenu save <item name> then reference them in your rules for exact item matching.

Reload

After modifying rules, reload with /ah admin reload. Existing listings are not affected - they remain until expired or purchased.

Bypass Permission

Players with this permission can sell blacklisted items:

zauctionhouse.bypass.blacklist
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